Koncept, koreografija i izvedba / Concept, Choreography and Dance: Antoinette Helbing
Autor zvuka / Sound design: Niels Bjerg
Rasvjeta / Light design: Carina Backmann Persson
Kostim / Costume: Inbal Lieblich
Trajanje / Duration: 30 min
Karta / Ticket: 50 kn
*Popust za studente i članove plesnih udruženja je moguće ostvariti na blagajni ZPC-a. / Discount for students and members of dance associations could be obtained at the Theatre’s box office.
*Kartu za obje predstave Sounded Bodies-a u ZPC-u 11.10. po cijeni od 80 kn moguće je kupiti samo na blagajni ZPC-a. / Ticket for both Sounded Bodies performances at ZPC on 11.10. at the price of 80 kn, could be purchased at the Theatre’s box office.
“The Laughing game” (Igra smijanja) samostalni je plesni rad kojim autorica istražuje smijeh kao silu prirode. Koreografsko istraživanje heterogenih fizičkih i emocionalnih krajolika smijeha prikazuje smijeh kao čin pripadanja i empatije, te kao tjelesni odgovor na emocionalno preopterećenje. Igra smijanja oscilira između plesa, instalacije i koncerta. Tijelo i glas razotkrivaju smijeh kao socijalnu komunikaciju, tjelesno stanje, uzbudljiv zvuk te kao eksplozivan način gubljenja kontrole. Odupirući se zdravorazumskom gledanju na smijeh kao na nešto što je isključivo zabavno, smijanje se prikazuje kao fizička manifestacija širokog spektra osjećaja. Otkrivanjem emocionalnog spektra u smijehu, njegove zarazne sile i oslobađajućeg efekta, smijeh postaje otuđujući, te poziva publiku da ga doživi na nov i drugačiji način.
Gledatelji su pozvani promatrati i/ili sudjelovati u izvedbi. Dijeleći prostor s izvođačicom, neke će zahvatiti zaraznost njena smijeha, dok će neki biti isključivo promatrači. Suptilan angažman publike čini rad donekle interaktivnim.
Sufinancirano sredstvima programa Kreativna Europa Europske Unije u okviru projekta Island Connect.
ENG.
“The Laughing game” is a solo dance work that explores laughter as a force of nature. A choreographic exploration that navigates through laughters’ heterogenous physical and emotional landscapes and that portrays laughter as an act of human belonging and empathy as well as embodied answer to emotional overload. THE LAUGHING GAME oscillates between a dance, an installation and a concert. Body and voice are employed to unfold laughter as social communication, bodily state, stirring sound and as an explosive way of losing control. Breaking with the common sense of looking at laughter as only being funny, laughing will be portrayed as a physical manifestation of a broad range of mixed feelings. Exposing the wide range of emotions present within laughter, its contagious force and its liberating effect, laughter is being alienated – as an invitation for the audience to encounter laughter with fresh eyes and sharp senses.
The audience experiences the performance in close proximity as the spectators are invited to share the performance area with the performer who will move among them. That way the performer and the audience will blend, making all individuals visible, inviting to observe each other and giving the feeling that everyone is part of the performance. Some will be helplessly caught in the contagiousness of the performer’s laughter while others are purely observant. This kind of gentle engagement of the audience situates the work at the verge of interactivity as the spectators will be transformed into participants by their pure presence and without asking them to do anything specific.
Supported by the Creative Europe program of the European Union – Island Connect.